Programming API Reference: EduGraf.OpenGL
Class public abstract GlApi
This is the generic low-level OpenGL api abstraction. Consult OpenGL documentation for details about abstracted the methods.Method protected void
Invoke()
Execute an action on the device.Method protected int
AcquireTextureUnit()
Shading aspects working with textures need to acquire a unit to handle the texture when applied.Method protected void
ReleaseTextureUnit()
Shading aspects need to release acquired texture units when unapplied.