This represents a color with transparency that can be sent to the GPU.
Property publicfloatR { get; }: red in the range of 0..1Property publicfloatG { get; }: green in the range of 0..1Property publicfloatB { get; }: blue in the range of 0..1Property publicfloatA { get; }: transparency in the range of 0..1Property publicfloat[] Elements { get; }: see interface property