This is the platform independent window abstraction.Property publicintWidth { get; set; }: the width of the window in pixels.Property publicintHeight { get; set; }: the height of the window in pixels.Property publicvirtual(floatx, floaty) MousePosition { get; set; }: in float pixels.Property publicvirtual(floatx, floaty) MouseWheel { get; set; }: in unknown unit.Property protectedRendering? Rendering { get; set; }: the displayed rendering.Property protectedCamera? Camera { get; set; }: when passed to Show().